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Justin
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« Reply #1 on: November 16, 2008, 06:56:21 pm » |
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The move event is sent to both the start room and the destination room. To differentiate between them, you can check what room the character is currently in. If they are in the room, it is the destination.
Stopping the movement via a reaction is not currently possible, but definitely something I'll have to think about.
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